For my project, I worked with 7 other people to express the way things are graphed in 3 dimensions. In our group, our original equation was x+4y+2z=4. But for my assignment I had to change the y into a negative, creating x-4y+2z=4. That meant I had to create a corner showing a positive x, negative y, and positive z. I found the intercepts to be (4,0,0), (0,-1,0), and (0,0,2). I first plotted them on the graph and then graph then yarn through the points creating a plane. When I and my partners put together the corners it shared all the parts of the 3d model.